Archives of Genesis8 Amstrad Page from 1999 to 2025 about programmation, page 6 / 9





8BP v026, a RSX library to develop Amstrad CPC games in Basic

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Jose Javier Garcia Aranda has written 8BP (8bits de poder : 8bits of power), a RSX library for writing Amstrad CPC games in basic (26 Kb max). You can download 8bp on github (sources, demos and games examples, spanish and english documentation). Il existe déjà 3 jeux dont le dernier Niburu :

  • mutante montoya (platforms /maze)
  • anunnaki (space ship arcade, vertical scroll)
  • nibiru (space ship arcade, horizontal scroll)

Youtube video



LZ48, LZ49 cruncher and decruncher in Z80 asm by Roudoudou

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Roudoudou has released a new cruncher and decruncher in Z80 asm and C source (for the 1st variant, wait a bit more for the 2nd variant). Le décompresseur est rapide et de petite taille. The decruncher has a short size and is fast.

To be included in a development environment on PC.



CPCTelera v1.4 (Ronaldo), RGAS v1.2.4 (Lachlank) and WinCPCTelera (Arnaud6128)

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CPCTelera still at v1.4 is a multi platform (Windows with Cygwin, OS X and Linux) development framework for creating Amstrad CPC games in C and assembly. And you can now use WinCPCTelera by Arnaud6128 to test directly your CPCTelera programs on windows without using an emulator or a real Amstrad CPC.

Retro Game Asset Studio (RGAS) v1.2.4 by Lachlank is the next evolution of Amsprite (now defunct). You can create graphics, sound/music and levels for Amstrad CPC, ZX Spectrum and Commodore 64.




New version of the CPC assembler Dorgams

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Dorgams is an assembler in ROM for Amstrad CPC, created by Madram, Drill and Hicks. A new version is available.

The documentation in french and english is available on Dorgams' wiki.



RGAS v1.2.1 by Lachlank (Development for CPC on PC)

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Retro Game Asset Studio (RGAS) v1.2.1 by Lachlank is the next evolution of Amsprite (now defunct). Using .NET, you can create graphics, sound/music levels for Amstrad CPC, ZX Spectrum and Commodore 64.

New features :

  • Check for newer versions at startup
  • Export level to bitmap
  • Level designer list now supports same functions as sprite list (copy, re-order etc).
  • Option to generate level data in RLE (Run Length Encoding) format
  • Option to output width/height bytes at beginning of sprite data (supports 8BP library/framework 8 bits de poder)



Golden Tails by Juan Martinez (Reidrac), an Amstrad CPC platform game

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Golden Tails is a mostly finished platform game for Amstrad CPC by Juan Martinez (Reidrac). The game is inspired by Japanese folklore.

Game screenshots are available on CPCWiki (see link below).

Juan is also the author for Amstrad CPC of The return of Traxtor and Space pest control.

ALl three games are powered by cpcrslib by Artaburu and PSG Player by WYZ.


Youtube video



The creator of the Logo Language Seymour Papert dies At 88

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Logo is a programming language (logo history, a dialect of LISP) which can be found on Amstrad CPC 664 and 6128 on its CP/M disks. His creator the professor Emeritus Seymour Papert dies at 88 (other authors of logo : Daniel G. Bobrow, Wally Feurzeig and Cynthia Solomon).

Another article on Seymour Papert.

By the way, the LEGO company named its Mindstorms robotics kits in recognition of Seymour Papert's seminal book : Mindstorms: Children, Computers, and Powerful Ideas (ISBN 978-0465046744).



CPCTelera v1.4 by Ronaldo and RGAS v1.1.1 by Lachlank (Development for CPC on PC)

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CPCTelera is a multi platform (Windows with Cygwin, OS X and Linux) development framework for creating Amstrad CPC games in C and also assembly programmers. Click to see the news of CPCTelera on Github.

Retro Game Asset Studio (RGAS) v1.1.1 by Lachlank is the next evolution of Amsprite (now defunct). Using .NET, you can create graphics, sound/music levels for Amstrad CPC, ZX Spectrum and Commodore 64.




Free Usborne books about programmation

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Usborne published 15 books in the eighties for several familial computers (except the Amstrad CPC...) about programmation (games especially). They are all available for free now.



CPCRSLIB for SDCC updated, a development library in C for Amstrad CPC (September 2015)

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The library CPCRSLIB for the SDCC compiler has been update. It allows to program in C on PC for Amstrad CPC. The CPCRSLIB version for the Z88dk compiler is still from February2015.

This new version is smaller, faster and benefit from the new version (v3.5) of SDCC. There is a new scroll code.

Also you will find an interview of ESP Soft on RetroManiac and another interview of ESP Soft on Video Juegos Retro.



Claudia Converter (special zoom edition) by Eliot

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After iMPdraw (download link), here is a new version of the Claudia Converter utility by Eliot.

it can load .BMP and .SCR created with the ConvIMG CPC utility, to show and modify them with the zoom tool. It manages fullscreen and CPC+ palette.




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