Interview of No Recess and news about Sonic GX for Amstrad GX-4000
-News about No Recess, first an interview done by Dr JVTek, second some news about Sonix GX for Amstrad GX 4000.
Youtube video
News about No Recess, first an interview done by Dr JVTek, second some news about Sonix GX for Amstrad GX 4000.
Grazia Pizzuto has many videos of music of videos games played on piano and or organ, this first time enjoy Cauldron's music by Keith Miller on piano and organ. Organ is one of my favorite music intrument (saxophone also).
Coloco by Tuxedo Games already exists on ZX Spectrum and is now available on Amstrad CPC in tape, snapshot format (also in .DSK on CPCWiki's forum).
You can see a video of Coloco by Saberman on Youtube.
Trasgo by Ivan AVILA is a platform Amstrad CPC, it's available since 4 hours today.
Goldorak by Zisquier, Pulsophonic and Titan is available. It's a shoot them up for Amstrad CPC+ and GX4000.
One more interview by Retro Maniac, this time about Axelay. As always the interview is bilingual, first in spanish then just after in english, so hit this Page Down key as much as needed.
Transversion is an Amstrad CPC by Dave Moore using the CPCTelera library. It's a port of the 1983 Solar-Fox/Gridrunner game originally for the ZX Spectrum.
He is also writing a remake of the great classic Wizardry 1 (originally on Apple 2).
After BEARS!, a new cartridge game for Amstrad GX4000, 464+ and 6128+ by SOH Digital Entertainments was released in February 2023 : SOH Tactics GX.
It's a strategy/puzzle game with RPG elements. Don't forget to read the instructions. There is a version 1.1 for real hardware (GX4000 and CPC+) and v1.2 only for WinAPE v2.0b2.
In January 2024, there were still physical editions of BEARS! and SOH Tactics GX. Contact the author on his web site if there is still some and you want one.
The Youtube video of the complete game SOH Tactics GX was made by Amstrad Maniaque.
The Cult is an action game for Amstrad CPC (ZX Spectrum and Windows too) by Tartessos Games. It exists in spanish and english versions.
Discover Urok in video by Xenomorph.
Saboteur is an infiltration/action game on Amstrad CPC by Cliff TOWNSEND, edited by Durell Software in 1986.
On OursoN Retrogames's youtube channel, Kukulcan is showing a speedrun in 11 minutes 33 seconds on Saboteur.
Mananuk (on Twitter) is working on a new Amstrad CPC game : the Dark Knight, with action and platform parts (short video in the link).
Galastrad is a shoot them up for Amstrad CPC in tape, disk and cartridge format, written by :
It has been programmed in two days during the AC2024 Show (13th and 14th April 2024).
The Key is a point and click Amstrad CPC graphical adventure game using the Paket engine discovered in 2019 in this video of the demo game Escape the ROM created by Jordi Sureda (graphics) and Santi Ontañón (code). The game was available in spanish and english, it is now also available in french and italian since the 8th June. But you will have to solve a short enigma to be able to download the program.
PunyInform v5.5 by Fredrik Ramsberg and Johan Berntsson is a library written in Inform 6 to create adventure game (pure text, no graphic support contrary to DAAD) using the Z-machine virtual machine which will run on 8bit computers (or more recent computers too). PunyInform has a parser, knowing of common verbs and a framework to write adventure games.
PunyInform is based on the Inform 6 library written by Graham Nelson. Its goal is to make easily adventure games in Inform 6, with a manual describing the differences between the official library and PunyInform..
Games using PunyInform can be compiled in z3, z5 and z8 format (z3 being the best format for 8bit computers, other formats have more features). Compared to the Inform 6 library, it means that there is no support for the Glulx virtual machine but z3 format is important as Inform 6 doesnt support it.
To compile games written with PunyInform, you should use the Inform 6 compiler maintained by David Kinder. Binaries are available on if-archive. PunyInform needs Inform v6.35 (or more).
They are tutorials to write adventure game with PunyInform (end of the page) and all the documentation including a 8 page cheat sheet (quick reference)..
To try your game after compilation, you can use WinFrotz by David Kinder, to create map easily you can use Trizbort.
And finally, to create an Amstrad CPC and PCW disk image, you will have to use the Puddle BuildTools which works under linux, windows 1x with WSL2 or MacOS with Intel processor and OrbStack.
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